A Criminology of Videogames

A Criminology of Videogames
Ideology, Affect, and Play
by Vladimir Rizov
Sorry, this book isn't available in your local currency. Please choose an alternate currency above.
eBook

This innovative book examines how videogames engage with crime and its control. It treats games as ideological representations, in which ideas about policing, justice, and criminality are formed and reproduced. Covering over fifty videogames and blending insights from criminology, game studies, affect and social theory, the book explores how games reproduce injustice and inequality.

Central to the book is the idea of the ‘ludic unconscious’—the notion that in videogames the convergence of gameplay mechanics and narrative sensibilities are affectively and politically meaningful. It is an essential read for students and academics interested in the intersections of crime, ideology, and play.

Bristol University Press
Bristol University Press

This book can be opened with

Glassboxx eBooks and audiobooks can be opened on phones, tablets, iOS and Android devices

 

About the author

Vladimir Rizov is Assistant Professor in Criminology at the University of Sussex.

 

ISBN: 9781529245448
Format: eBook
Publication Date: 23/07/2026
Imprint: Bristol University Press